Week 7
Week 7:
This week was all about polishing for my first, slightly larger scale playtesting block.
Made a thorns prefab to demonstrate the surfaces you cant jump on or grapple to.
Made a 2nd tree prefab to replace some of my placeholder platforms on the first challenge.
Made a temporary title screen and created the logic for a play and quit button
Made a pause menu with Resume, Main Menu, and Quit options as well as signs for control instructions at the start of the game.
Finally I polished all the platforming sections up and moved a few things around to make the level flow a little bit better
Moving forward I will hopefully be working predominantly on level design, with the exception of adding some SFX and basic animations.
I will be pulling the top center part down a little bit to fill in the space, but want to leave a large gap on the left so there is a channel to fall through and lose all your progress at the final jump of the game.
Get Pudding Frog
Pudding Frog
A Difficult Single Level Platformer
Status | In development |
Author | ChicagoSago |
Genre | Platformer |
Tags | 2D, Cute, Difficult, foddian, frogs, Hand-drawn, pudding, rage, Singleplayer |
More posts
- Devlog#142 days ago
- Devlog #1354 days ago
- Devlog #1272 days ago
- Devlog #11Aug 19, 2024
- Week #10Nov 11, 2023
- Week #9Nov 03, 2023
- Week #8Nov 03, 2023
- Week 6Oct 20, 2023
- Week 5Oct 09, 2023
Leave a comment
Log in with itch.io to leave a comment.